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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.0.3 or later
- Package size
- 141 KB
- Files
- 17
- Favorites
- 2
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.00 on
Keywords
NavPath Renderer
This package provides a simple tool for rendering navigation paths in your project. It visually shows the player exactly where to go by drawing the calculated NavMesh path in the scene.
Price $5.00
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Price history
Last 6 months
USDAsset preview
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NavPath Renderer screenshot 1
About this asset
This package is a NavPath rendering tool designed to give players a clear visual guide of where to go. Unlike other path renderers, it offers greater control in complex or non-simple environments, ensuring smooth and reliable results across a variety of level designs.
From the publisher's Asset Store listing.
Technical details
Key Features:
- Customizable Path Rendering – configure clearance between path lines and edges, apply Y-offset, adjust texture size, and prevent clipping from elevation changes.
- Flexible Updates – supports automatic re-compute intervals or manual refresh via the IPathRenderer interface.
- Optimized Workflow – all source code is compiled into assemblies to minimize compile times and avoid unnecessary recompilation.
- Lightweight & Efficient – designed to integrate smoothly without adding overhead to your project.
- Genre Versatility – suitable for RPGs, adventure, strategy, and any game where players need clear navigation guidance.