2D Pathfinding - Enemy AI for Unity View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
2022.3.40 or later
Package size
4.3 MB
Files
135
Favorites
13
Views in the past week
14

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$7.99 on

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2D Pathfinding - Enemy AI for Unity

by Indie Devs (opens in new tab)

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  • Price drop

2D Pathfinding for Unity is a plug-and-play AI system for enemies. It combines A* pathfinding with context-based steering behaviour to solve common movement issues and achieve natural enemy behaviour.

Discount -60% Previous price $19.99 Price $7.99

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Price history

Last 6 months

USD
Price history for 2D Pathfinding - Enemy AI for Unity, 6 months Current $7.99; lowest $7.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.2.1 released 5 Jun 2026 v1.2.1

Asset preview

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2D Pathfinding - Enemy AI for Unity screenshot 1

2D Pathfinding - Enemy AI for Unity screenshot 1

About this asset

This asset is a specifically engineered algorithm meant to provide immersive enemy behaviour for any 2D game out of the box. It fixes the common movement issues listed below:

  • enemies not avoiding obstacles
  • enemies overlapping and stacking on top of each other
  • awkward animation jittering

The package is a highly optimized plug-and-play solution that requires no additional coding to function. However, the enemy behaviour can be adjusted and extended with the help of available documentation and tutorials!

Setup steps

  1. Scan the area for obstacles
  2. Set-up parameters for individual behaviours
  3. Enjoy the result!

For questions or support, you can reach us via email or join our Discord community.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.40f1 Compatible Compatible Compatible

As listed on the Asset Store.