2D Pathfinding - Enemy AI for Unity

This asset is a specifically engineered algorithm meant to provide immersive enemy behaviour for any 2D game out of the box. It fixes the common movement issues listed below:


  • enemies not avoiding obstacles
  • enemies overlapping and stacking on top of each other
  • awkward animation jittering

The package is a plug-and-play solution and doesn't require any additional coding to function. However, the enemy behaviour can be adjusted and extended with the help of available documentation and tutorials!


Setup steps

  1. Scan the area for obstacles
  2. Set-up parameters for individual behaviours
  3. Enjoy the result!

For questions or support, you can reach us via email or join our Discord community.