The Stress Test Analyzer is an editor-only utility that allows developers to simulate high-intensity performance scenarios by spawning large quantities of objects with customizable behaviors.
Key Features:
- Instantly spawn hundreds or thousands of objects in configurable patterns (random, grid, spiral, cluster) with precise control over density and distribution
- Toggle various stress behaviors including physics simulation, AI movement, material changes, and render effects
- Save and load test configurations for consistent performance benchmarking across projects
- Editor-only implementation that works without affecting built game performance
Ideal For:
- Developers optimizing open-world or large-scale scenes
- Teams establishing performance baselines
- VR and mobile projects with strict hardware limitations
- Technical artists validating asset performance characteristics
Setup and Usage:
- Import the package into your Unity project
- Open the Stress Test Tool window (Tools > Stress Test Tool)
- Configure spawn settings and desired behaviors
- Run the simulation in Editor play mode
- Analyze performance and adjust accordingly
Performance Impact:
- Minimal editor overhead during operation
- No runtime memory allocation
- Clean removal of all test objects when disabled