Large Scale Combat System OFFICIAL SALE

Go beyond simple formation controls. Command vast armies that think, fight, and maneuver with tactical intelligence. The Large Scale Combat System (LSCS) is the all-in-one, professional-grade solution for creating the epic real-time strategy battles you've always envisioned.



Purchasing this system also includes the Large Scale Formation System for free!


Inspired by genre-defining classics like Total War, the Large Scale Combat System is a complete combat framework. It provides every system you need: intuitive player controls for commanding your Formations, a highly customizable tactical AI for challenging opponents, deep combat mechanics, and a suite of high-performance, job-based managers to ensure your battles run smoothly at any scale.


Built on a powerful and flexible Scriptable Object architecture, LSCS puts you in the designer's seat. Create unique units, balance your entire game with a rock-paper-scissors DamageModifier system, and craft unique AI personalities by combining tactical behaviors—all without touching the core code. Control every Cohsesive Formation and Visualize their custom behaviour. Perfect for developers creating RTS, Formations or large-scale RPG games.


Give your players the satisfying feeling of being a true General. Get the Large Scale Combat System and bring your epic battles to life!






Please Note: The art assets (characters, environments, animations, etc.) shown in the screenshots and video are for demonstration purposes only and are not included in this package. A seperate Demo scene is of course included.


Included is a powerful, job-based Animator LOD System, ideal for hundreds of units by intelligently managing Animator update rates. For thousands of units, GPU-driven animation (e.g., Skinned Mesh Instancing, VTA) is usually needed. LSCS is designed for future integration of such systems, with a dedicated GPU Animation module planned for a free update. If any help is needed integrating a Animation system pelase write me on the Discord, i will be happy to help.