Web Build Size Optimizer View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.24 or later
Package size
77 KB
Files
14
Favorites
5
Views in the past week
9

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Web Build Size Optimizer

by IMORI STUDIO (opens in new tab)

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Optimize Unity Web builds with one click. Reduce size, speed up loading, auto-compress with Brotli/Gzip, and analyze assets with ease.

Price $29.99

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Price history

Last 6 months

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Price history for Web Build Size Optimizer, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Web Build Size Optimizer screenshot 1

Web Build Size Optimizer screenshot 1

About this asset

🇬🇧 EN –

IMORI STUDIO – Web Build Size Optimizer is a Unity Editor tool designed to minimize your WebGL build size without compromising quality. It provides analysis tools to inspect asset sizes, one-click presets for textures, audio, and player settings, and an automated build pipeline that applies Brotli/Gzip compression. Ideal for web games, VR/AR WebGL apps, and interactive experiences where load time is critical.

Includes a sample scene for before/after comparison and ready-to-use server configuration snippets for NGINX and Apache.

🇮🇹 IT –

IMORI STUDIO – Web Build Size Optimizer è uno strumento per Unity Editor progettato per ridurre al minimo la dimensione delle build WebGL senza compromettere la qualità. Fornisce strumenti di analisi per ispezionare le dimensioni degli asset, preset one-click per texture, audio e player settings, e una pipeline di build automatizzata che applica la compressione Brotli/Gzip. Ideale per giochi web, app VR/AR WebGL ed esperienze interattive dove il tempo di caricamento è fondamentale.

Include una scena di esempio per il confronto prima/dopo e snippet di configurazione server pronti per NGINX e Apache.

From the publisher's Asset Store listing.

Technical details

🇬🇧 EN

  • Unity Version: Developed & tested with Unity 6000.0.24f1 (Unity 6 LTS), supports 2021.2+.
  • Platform: WebGL build target enabled.
  • OS: Windows, macOS, Linux.
  • Package Structure:
    Editor/ – Editor-only scripts.
    Documentation/ – README & server config guide.
    Samples~/Demo – Optional demo scene & assets.
  • Requirements: Proper server configuration for .br/.gz delivery (examples included).

🇮🇹 IT

  • Versione Unity: Sviluppato e testato con Unity 6000.0.24f1 (Unity 6 LTS), supporta 2021.2+.
  • Piattaforma: Target di build WebGL abilitato.
  • OS: Windows, macOS, Linux.
  • Struttura pacchetto:
    Editor/ – Script solo per Editor.
    Documentation/ – README e guida configurazione server.
    Samples~/Demo – Scena demo e asset opzionali.
  • Requisiti: Configurazione server corretta per .br/.gz (inclusi esempi).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.24f1 Compatible Compatible Compatible

Compatible with all Unity render pipelines (Built-in, URP, HDRP). Works on Windows, macOS, and Linux. For full Brotli/Gzip benefits, configure your server to send the correct Content-Encoding header. NGINX and Apache examples included. Without this, Decompression Fallback still loads the build but with reduced compression gains.

As listed on the Asset Store.