Battle Royale Mode for MFPS View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
290.0 MB
Files
213
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38
Views in the past week
71

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Battle Royale Mode for MFPS

by AisenCorporation (opens in new tab)

5.0 / 5 · 5 ratings

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Full-featured Battle Royale addon for MFPS with shrinking zone, airdrops, parachute system, adaptive HUD, and mobile support. Easy to integrate, customizable, and ready for solo gameplay.

Price $99.99

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Price history

Last 6 months

USD
Price history for Battle Royale Mode for MFPS, 6 months Current $99.99; lowest $20.00; highest $199.99 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 17 Jul 2026 v1.2.0

Asset preview

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Battle Royale Mode for MFPS screenshot 1

Battle Royale Mode for MFPS screenshot 1

About this asset

Compatibility: MFPS 1.10.0 and lower · Desktop & Mobile

Deliver last-player-standing gameplay to your MFPS project with a production-ready Battle Royale mode. The add-on integrates cleanly with MFPS systems and requires no core code rewrites.

Key Features

  • Dynamic Shrinking Zone — phase-based safe zone with customizable timings, damage, easing curves, and in-editor preview.
  • Networked Airdrops — synchronized loot crates with configurable spawn rules, rarity, and item tables.
  • Parachute Insertion — optional spawn sequence with altitude checks and smooth deployment.
  • Adaptive BR HUD — modern interface that auto-adapts to armor/no-armor setups and desktop/mobile layouts.
  • Deterministic Loot Sync — weapons, ammo, health, and other pickups are authoritatively synchronized across all clients.
  • Mobile Optimization — touch-friendly UI, performance presets, and layout scaling for various screen sizes.
  • Editor Tooling — one-click setup via a custom menu, validation checks, and zone visualization.
  • Drop-in Integration — ties into MFPS Health, Armor, Player State, and round flow without refactoring.

Customization & Extensibility

  1. Fully documented zone behavior, UI logic, and editor setup.
  2. Add your own loot, visuals, audio, and effects with minimal steps.
  3. Replace or extend prefabs (e.g., AirDropSlot, AmmoBox, HUD elements).
  4. Public events/APIs for zone phases, drop cadence, and pickup handling.

Requirements (not included)

Support

Discord community and ticket support.

Email: [email protected]

We provide timely assistance and will correct reproducible issues.

From the publisher's Asset Store listing.

Technical details

Features:

  • Dynamic Shrinking Zone with customizable phases and real-time visual feedback
  • Networked Airdrops with randomized, customizable loot
  • Parachute System with smooth deployment and optional animations
  • Adaptive BR HUD for both mobile and desktop platforms
  • Smart Loot Syncing for weapons, ammo, and health pickups
  • Mobile Friendly controls and optimized UI
  • Editor Tools for quick setup and zone preview
  • Drop-in Ready integration with MFPS without code rewriting

Supported OS: Windows, Mac, Linux, Android, Iphone.

Link to documentation: Offline inside the project (Built-in)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.5.5f1 Compatible Compatible Compatible Compatible
6000.3.9f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.