Compatibility: MFPS 1.9.4 and 1.9.3 · Desktop & Mobile
Deliver last-player-standing gameplay to your MFPS project with a production-ready Battle Royale mode. The add-on integrates cleanly with MFPS systems and requires no core code rewrites.
Key Features
- Dynamic Shrinking Zone — phase-based safe zone with customizable timings, damage, easing curves, and in-editor preview.
- Networked Airdrops — synchronized loot crates with configurable spawn rules, rarity, and item tables.
- Parachute Insertion — optional spawn sequence with altitude checks and smooth deployment.
- Adaptive BR HUD — modern interface that auto-adapts to armor/no-armor setups and desktop/mobile layouts.
- Deterministic Loot Sync — weapons, ammo, health, and other pickups are authoritatively synchronized across all clients.
- Mobile Optimization — touch-friendly UI, performance presets, and layout scaling for various screen sizes.
- Editor Tooling — one-click setup via a custom menu, validation checks, and zone visualization.
- Drop-in Integration — ties into MFPS Health, Armor, Player State, and round flow without refactoring.
Customization & Extensibility
- Fully documented zone behavior, UI logic, and editor setup.
- Add your own loot, visuals, audio, and effects with minimal steps.
- Replace or extend prefabs (e.g., AirDropSlot, AmmoBox, HUD elements).
- Public events/APIs for zone phases, drop cadence, and pickup handling.
Requirements (not included)
Support
Discord community and ticket support.
Email: help@aisencorporation.com
We provide timely assistance and will correct reproducible issues.