Simple Triplanar Terrain Shader – Grass & Snow (Built-In) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
5.0 MB
Files
10
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2
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Simple Triplanar Terrain Shader – Grass & Snow (Built-In)

by Alejandro Ibañez (opens in new tab)

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Simple and customizable triplanar terrain shader with automatic top, side, and bottom blending for Unity’s Built-in Render Pipeline.

Price $6.99

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Last 6 months

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Price history for Simple Triplanar Terrain Shader – Grass & Snow (Built-In), 6 months Current $6.99; lowest $6.99; highest $6.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Triplanar Terrain Shader – Grass & Snow (Built-In) screenshot 1

Simple Triplanar Terrain Shader – Grass & Snow (Built-In) screenshot 1

About this asset

This is a lightweight and easy-to-use triplanar terrain shader for Unity’s Built-in Render Pipeline that automatically blends between three textures: top, side, and bottom, based on the surface’s world-space orientation.

It uses a true triplanar projection method to prevent texture stretching and provides independent controls for blend position and smoothness of the top and bottom layers, allowing for natural transitions between materials like snow, rock, and soil.

The shader requires no UV mapping, making it ideal for stylized or semi-realistic terrains, cliffs, and mountain meshes.

Its structure is clean and modular, allowing easy customization, extension, and integration into other Built-in shaders or custom systems.

From the publisher's Asset Store listing.

Technical details

Render Pipeline Compatibility:
Built-in Render Pipeline
Tested with Unity 2020.3+, 2021.3+, and 2022.3+

Features:

  • True triplanar projection (no UVs required)
  • Automatic blending between top, side, and bottom textures based on surface orientation
  • Independent control over blend position and smoothness for top and bottom layers
  • Adjustable tiling and scale for each texture
  • No texture stretching thanks to real triplanar blending
  • Lightweight, efficient, and suitable for stylized or semi-realistic terrains

Included Assets:

  • Triplanar Shader (Built-in version)
  • Example material preset
  • Sample scene with a simple terrain mesh

Customization:

  • Easily extendable (add more texture layers like rock, dirt, moss, etc.)
  • Parameters exposed for intuitive material editing
  • Clean, modular, and well-commented shader code for easy modification and integration

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f1 Compatible Not listed Not listed

As listed on the Asset Store.