Handpainted Shader and Splatter Textures View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.28 or later
Package size
15.6 MB
Files
18
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Handpainted Shader and Splatter Textures

by Adrift Team (opens in new tab)

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Create stunning stylized visuals with this shader pack designed to simulate a splatter hand-painted look, giving your game a bold, artistic, and production-ready aesthetic.

Price $15.00

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Price history

Last 6 months

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Price history for Handpainted Shader and Splatter Textures, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Handpainted Shader and Splatter Textures screenshot 1

Handpainted Shader and Splatter Textures screenshot 1

About this asset

Give your project a distinctive, stylized visual identity with this collection of unique and easy-to-use shaders, designed to mimic an acrylic hand-painted aesthetic reminiscent of modern animated series and stylized action-adventure games.

Whether you're building a fantasy world with bold lighting and colors, or a painterly environment with rich detail and atmosphere, these shaders will help you achieve a look that’s both unique and production-ready.

🎨 Designed with Art Direction in mind

Inspired by the visual direction of modern high-end animated indie movies, this shader pack is built to elevate the artistic appearance of your game. You can achieve:

  • Smooth light/mid/dark color separation
  • Custom material color and personality
  • Seamless texturing, even on meshes without perfect UVs

Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work. This pack gives you the tools to bring that vision to life with minimal setup.

This pack includes 4 variations, each tailored to different stylized workflows:

  • 🌈 Manually control each material color tones, adjusting how light, mid, and shadow areas blend for a true hand-painted result.
  • 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized hand-painted vibes.
  • 🧱 Using triplanar projection allows applying any material seamlessly on any surface, eliminating UV stretching or seams. This is ideal for rocks, cliffs, and terrain.
  • 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.

All packages are compatible and built to work harmoniously together, whether you’re prototyping or polishing the final look of your game.

Check out our other hand-painted texture packs!

Or our HANDPAINTED MEGA PACK with all the textures you need in one place!

From the publisher's Asset Store listing.

Technical details

Textures size: 2048x2048

4 shaders

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.28f1 Compatible Compatible Not listed

As listed on the Asset Store.