◼ Behold! CatBorg Studio™ Presents ◼
Mesh editing made easy — powerful in-editor geometry tools for Unity.
◼ Key Features ◼
- Standalone: No external packages or dependencies required.
- Editor-Integrated: Works directly inside the Unity Editor — no need to export to Blender or other tools.
- Customizable: Assign your own shortcuts for rapid workflow.
⚠️ Works only with MeshFilter components — SkinnedMeshRenderer is not supported.
◼ Toolset Overview ◼
- Pivot Tools – Instantly set pivot to bottom, center, or selection-based average.
- Selection Tools – Select all, invert, expand, shrink, or grow selection by connected triangles.
- Separation Tools – Split mesh by selected faces or auto-detect loose parts into new objects.
- Save & Export – Save meshes as Unity assets or export directly to FBX (requires Unity FBX Exporter).
◼ Support & Updates ◼