Hex World Builder OFFICIAL SALE

Hex World Builder is a powerful Unity Editor tool that allows you to generate stunning hex-based worlds instantly. Whether you're creating a turn-based RPG, strategy game, or exploration map, this asset lets you bring your vision to life.


Save time – skip weeks of level design and tile placement.

🧩 Customizable and extendable – add your own biomes, tiles, and clustes.

🎨 Supports both 2D sprites and 3D prefabs – works out of the box.


The asset was developed and published using Unity 6, but it is fully compatible with Unity 2021.3 and newer. It uses standard Unity Editor APIs and does not rely on Unity 6-specific features, ensuring broad compatibility across LTS versions.


🏞 Features


  • One-click world generation directly inside the Unity Editor.
  • 5 included biomes: Grassland, Wasteland, Desert, Frostland, and Water.
  • Easily extendable with your own terrain types and clusters.
  • Procedural generation based on Perlin Noise algorithms.
  • Smart edge water placement and optional water depth visualization.
  • Prefab cluster support – spawn grouped tiles as predesigned structures.
  • Randomized terrain tile selection for visual variation.
  • Includes 2D biome tiles, but also supports 3D prefabs.
  • Clean tile placement with no overlaps and fallback safety.
  • Fully customizable grid size, tile spacing, and noise parameters.
  • In-Editor tool only (not runtime), ideal for world design and prototyping.

🧠 Under the Hood


  • Biomes are assigned via adjustable noise thresholds.
  • Optional forced water borders for clean map edges.
  • Each terrain group includes tile prefabs and optional cluster prefabs.
  • Prefabs are placed in a deterministic or randomized way (with seed support).
  • Efficient and readable code structure - easy to modify or extend.

🧱 Use Cases


  • Tactical hex-based battlefields
  • Procedural world maps for RPGs
  • Stylized overworlds for casual or strategy games
  • Hex grid puzzle layouts

🔧 Editor Tool


This tool is designed for Unity Editor use only. You can use it to prebuild levels, maps, or entire game worlds before runtime. Perfect for world design pipelines.



📦 What's Included


  • Full C# source code (clean, modular, and extendable)
  • Example biome tiles for Grassland, Wasteland, Desert, Frostland, and Water
  • Utility methods for prefab shuffling, noise configuration, and cluster detection
  • PDF quick start guide

🛠 Future Updates


Hex World Builder is actively maintained and will be expanded regularly with:

  • New biome types
  • Region-based control
  • Enhanced visual layering and much more

💡 Save Time, Build Faster


Whether you're prototyping or polishing your game, Hex World Builder is designed to cut down development time and let you focus on gameplay.



Stop placing tiles by hand. Generate stunning hex worlds in seconds.