This asset provides a simplified and easy-to-understand implementation of the Object Pooling pattern, a common necessity in Unity projects.
- Easy Integration: Add your prefabs to the pool and retrieve them with a single script.
- Performance-Oriented: Eliminates constant Instantiate and Destroy calls, reducing GC overhead.
- Flexible Usage: Works with any prefab and supports both 2D and 3D projects.
- Minimal & Clear Code: No complicated structures, quickly integrate into your production pipeline.
Perfectly suited for small mobile projects as well as large-scale games.