This package delivers a powerful yet easy-to-use GPU Instancing system designed to handle massive amounts of objects on screen.
- Massive Performance Boost: Draw thousands of objects in a single batch call with minimal CPU overhead.
- Seamless Integration: Plug-and-play support with any prefab or mesh.
- Dynamic Updates: Supports transform updates, culling, and LODs without breaking batching.
- Cross-Platform Ready: Works on Desktop, Mobile, VR, and Console.
- Scalable: Whether it’s rendering grass, trees, bullets, or units — the system adapts.
Ideal for open world games, strategy games, or any project requiring high-performance rendering at scale.