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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.28 or later
- Package size
- 11.9 MB
- Files
- 50
- Favorites
- 2
- Views in the past week
- 3
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- $17.49 on
Keywords
- Search for dialogue manager
- Search for Conditional Dialogue
- Search for Visual Novel Framework
- Search for Quest Dialogue Integration
- Search for Unity Conversation System
- Search for RPG Dialogue System
- Search for Narrative Tools
- Search for Interactive Storytelling
- Search for Dialogue Variables
- Search for Unity Dialogue Tree
- Search for Character Dialogue UI
- Search for Dialogue System
Dynamic Dialogue System
Branching dialogue system with conditions, variables, and events — no coding required.
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Price history
Last 6 months
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Dynamic Dialogue System screenshot 1
About this asset
The ObsessiveTools: Dynamic Dialogue System is a plug-and-play dialogue framework for Unity that empowers you to create rich, branching conversations with conditional logic, variable tracking, and gameplay integration — all without writing a single line of code.
Design immersive character interactions where player choices matter. Dialogue branches can be gated by quests, inventory, stats, or custom variables, making every conversation dynamic and reactive. Dialogue is managed through a clean ScriptableObject-driven setup, supported by prefab-ready UI and full localization support.
Perfect for RPGs, adventure games, or any narrative-driven project.
From the publisher's Asset Store listing.
Technical details
- Modular Design — Built entirely on ScriptableObjects for flexible, reusable dialogue trees
- Branching Support — Link nodes with optional conditional branches
- Condition System — Evaluate quests, variables, or inventory states dynamically
- Variable Tracking — Store decisions and use them later to alter future dialogue
- UI-Ready — Drop-in UI prefabs for dialogue panels and player choices
- Character Profiles — Customize each speaker with a name, portrait, and style
- Event Hooks — Trigger UnityEvents during dialogue for deeper gameplay integration
- Timed Choices — Enable countdowns for pressure-based decision making
- Localization — Easily adaptable to support multiple languages
- Integration-Friendly — Works seamlessly with quest systems, inventories, and custom events
- Documentation — Full PDF and in-Unity tooltips for setup and usage
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.28f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.