Ultimate Optimization Toolkit OFFICIAL SALE

  • Ultimate Optimization Toolkit is your all-in-one Unity Editor extension for keeping projects lean and lightning-fast. Whether you’re shipping to mobile, VR, or desktop, UOT empowers you to:

    Spot the Biggest Offenders with a built-in Bloat Analyzer that scans textures, models, audio, prefabs, and more—surfacing file sizes, compression settings, and unused assets in an easy-to-navigate list.

    Compress with Confidence using one-click texture, audio, mesh, and sprite atlas optimizers. Choose from platform-specific presets or dial in your own.

    Automate Cleanup by stripping unused shaders, generating basic LODs for models, and purging orphaned assets you never reference.

    Compare & Report storage stats before and after optimization, then export detailed CSV/HTML reports or build-size summaries to share with your team.


    Designed for Unity 2020.3+ (Built-in, URP, HDRP), UOT slots seamlessly into your workflow—run individual steps in the Basic and Advanced tabs, or blitz your entire project with a single Quick-Optimize pass.

    Key Benefits:
  • Dramatically reduce build size and memory footprint
  • Accelerate iteration times with faster imports and loads
  • Maintain a tidy project folder, free of dead files
  • Gain insight into where your biggest savings lie

    Features at a Glance:

  • Bloat Analyzer: Sort-and-filter by size, type, or unused status
  • Quick-Optimize: Run all compression and cleanup steps automatically
  • Basic Mode: Compress textures, audio, meshes, or generate reports one at a time
  • Advanced Mode: Clean unused assets, strip shaders, compress atlases, create LODs
  • Preset Manager: (Optional) Save and load your custom compression profiles
  • Exportable Reports: CSV/HTML build-size and asset-breakdown
  • System Requirements:
    Unity 2020.3 or later
    Windows or macOS Editor