Vertex Renderer OFFICIAL SALE

"Perfect for debugging, stylized effects, and scientific visualization."

"Draw vertices in real time — with full color, texture, and GPU acceleration."


Vertex Renderer is a powerful component that visualizes every vertex of a mesh in real time. Whether you're debugging geometry, creating unique stylized effects, or highlighting vertex data for analysis, this tool gives you full control over how each vertex is displayed.

  • Works seamlessly with Built-in Render Pipeline and URP
  • GPU Instancing ensures smooth performance, even with high-density meshes
  • Per-vertex markers can be drawn as simple squares or custom textures with full alpha support
  • Marker size can be defined in screen-space pixels or as a relative screen ratio
  • Color modes: global base color or per-vertex color (supports vertex color data)
  • Ideal for data visualization: represent density, weighting factors, or scalar fields using mesh vertex data in 2D/3D scientific or mathematical applications
  • Optional Emissive Mode and Z-order skipping for further performance gains

Use Vertex Renderer for technical mesh inspection, scientific visualization, or creative real-time graphics where vertex-level precision matters.

  • Supports the following Unity versions:
    • Unity 2021
    • Unity 2022
    • Unity 6000+ (Unity 6.x).