The Action Timeline Designer is a lightweight yet powerful tool for designing in-game sequences without writing a single line of code.
With a clean, intuitive timeline editor, you can chain together actions such as showing dialogue, waiting for a delay, spawning enemies, and more. Perfect for cutscenes, tutorials, scripted encounters, or any situation where events need to run in a specific order.
Save your sequences as reusable timeline assets, run them during gameplay with a simple TimelineRunner component, and even extend the system with your own custom actions using the provided modular architecture.
Whether you’re making a 2D RPG, a 3D adventure, or a narrative-driven game, this tool fits right into your workflow — no dependencies, minimal setup, and quick to learn.
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