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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.2.6 or later
- Package size
- 904 KB
- Files
- 55
- Favorites
- 5
- Views in the past week
- 5
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- $20.99 on
Keywords
- Search for Kingdom Management
- Search for RPG Tax System
- Search for Upkeep System
- Search for Financial Ledger
- Search for Tax System
- Search for ScriptableObject Economy
- Search for Financial Simulation
- Search for Recurring Expenses
- Search for strategy game tools
- Search for Guild Finances
- Search for Expense Tracking
- Search for Resource Management System
Taxation & Upkeep System
A modular tax and expense system for managing recurring costs, tax brackets, and financial reports in your game’s economy.
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Price history
Last 6 months
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Taxation & Upkeep System screenshot 1
About this asset
The Taxation & Upkeep System is a plug-and-play financial simulation tool designed for Unity developers creating RPGs, strategy, simulation, or management games. It enables dynamic tax collection and expense tracking across kingdoms, towns, or guilds — supporting a living economy that reacts to policy changes.
You can define progressive or flat tax brackets using ScriptableObjects, configure upkeep types (like wages, maintenance, or rent), and automatically process all financial transactions on a schedule. NPCs and shops respond to tax rates, opening the door for realistic economic gameplay where wealth and upkeep influence behavior, services, or population happiness.
Included UI prefabs make it easy to display ledgers, taxes collected, and running balance sheets — all extensible and integration-ready with existing economy or rental systems.
From the publisher's Asset Store listing.
Technical details
- 💰 Automatic tax collection from NPCs, territories, or businesses
- 📊 Tiered tax brackets using income thresholds and percentage rates
- ⏳ Recurring expenses (e.g., wages, building upkeep, supply costs)
- 📦 Fully ScriptableObject-based configuration for easy setup
- 🔄 Custom processing schedules: daily, weekly, monthly, or event-driven
- 🧠 NPC/shop economic reactions to tax pressure or relief
- 📈 Real-time finance ledger showing income, expenses, and net profit
- 🧩 Prefab-ready UI: Tax reports, balance sheets, and expense panels
- 🎯 Works seamlessly with ObsessiveTools economy, rental, and resource systems
- 🛠 Modular, extensible, and optimized for simulation-style gameplay
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.6f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.