Relationship System OFFICIAL SALE

The ObsessiveTools: Relationship System is a powerful, plug-and-play solution for adding dynamic relationships to your NPCs in Unity. Let your game world come alive as characters form emotional bonds, develop rivalries, and respond to player choices with genuine personality.


Built on a flexible ScriptableObject architecture, this system gives designers full control to define NPC personalities, affinities, and the events that influence them — without writing any code. Friendships and rivalries evolve over time based on interactions like quests, battles, conversations, and even gifts.


Relationship values update in real-time and can trigger dialogue changes, quest outcomes, or behavioral shifts in AI. A built-in UI system makes it easy to visualize relationship status and progression, adding meaningful emotional depth to your game.


Ideal for RPGs, life sims, dating sims, management games, and narrative-driven experiences.