Mood & Emotion System OFFICIAL SALE

ObsessiveTools: Mood & Emotion System is a fully ScriptableObject-driven framework that adds emotional depth to your NPCs. Create unlimited mood types like Happy, Angry, Scared, or Tired, each with its own icon, modifiers, and triggers — all without writing code.


Moods change instantly or over time based on interactions, environmental zones, or gameplay events. Built-in Reactors let you connect moods directly to animations, dialogue, and audio, making NPC behavior feel organic and alive.


Includes a complete Demo Scene showing NPCs reacting to events, zone triggers, and player interaction, plus an In-Game Mood Debug UI for quick testing and balancing.


Perfect for RPGs, simulation games, and story-driven projects where NPC personality and immersion matter.