Unity Project
Polycount:
SK_ESMARIE
Verts: 50940
Faces: 48807
Tris: 93676
SK_ESMARIE_1
Verts: 51613
Faces: 49447
Tris: 94912
SK_ESMARIE_MODULAR_1
Verts: 45321
Faces: 43000
Tris: 82362
SK_ESMARIE_MODULAR_2
Verts: 38855
Faces: 36573
Tris: 69866
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1XE2qHMo3o6L_5OsVUkUIij2hDHhZJg91ZYNGdl7Sor4/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics are not included. With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, nails, butt and breast.
Modularity:
The model is completely modular!
Removable bangs.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
4K Textures:
BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
8 Texture Set: Body, Head, Mouth, Hair, Eyelashes, Eyes, Clothes, Accessories.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com