This package contains a realistic hexagonal museum environment, designed with attention to detail and modular use.
- Base Layout: Hexagonal (6-sided) structure with 2 large entrance gates, each with staircases leading to the main level.
- Front Design: Each gate has 2 tall vertical glass windows (4 total) that provide brightness and symmetry.
- Side Windows: 4 additional vertical windows (2 on each side wall) for natural light and ventilation.
- Corner Pillars: 6 structural corner pillars (one on each side of the hexagon) that add strength and visual depth.
- Roof: Central transparent glass section allowing natural light to illuminate the main exhibition hall.
- Interior: Open-plan design optimized for displaying museum collections, large installations, and smooth visitor flow.
- Style: A modern, realistic architectural structure suitable for games, visualization, and high-end design projects.
Note : Everything shown in the images is exactly what you will get in the package.
Features:
- No console errors or warnings in Unity
- No mesh overlapping or geometry issues
- Optimized for real-time performance
- All materials and textures properly configured using PBR workflow
- setup scene already provided for instant use.
Polygon Detail :
- 1,479 Unique Objects
- Total Triangles: ~118,000
- Average Polygon Count: ~80 triangles per object
- Vertices: ~69,000
- Prefabs: All objects are provided as separate prefabs for easy use
Texture Details:
- Sizes: Texture Sizes Included: 512 px, 1K, 2K, and 4K resolutions
- Texture Maps: Albedo, Normal, Metallic, Roughness, Ambient Occlusion
Additional Information:
- Realistic models designed to represent actual museum-style architecture
- All objects—including pillars, walls, roof, and windows—are provided as separate meshes and prefabs
- Folder structure organized by type (Meshes / Materials / Textures / Prefabs)