Zombie Interior – 2D Isometric Tileset & Character Pack for Top-Down Games
Zombie Interior is a massive 2D tileset and character pack designed to help you build haunting, abandoned indoor environments in your top-down post-apocalyptic, survival, or horror games. With over 2000 modular tiles, a new survivor character, and a gang of hostile thugs/raiders, this pack gives you everything you need to create atmospheric interiors like looted apartments, overrun hospitals, blood-stained police stations, subway stations, factories, warehouses and decaying shopping malls.
Whether you're designing a survival horror, urban scavenging game, or a narrative-driven post-collapse thriller, Zombie Interior lets you craft immersive indoor zones filled with tension and detail.
Tileset Features
Build layered, believable interior spaces with high modularity and visual consistency:
2000+ isometric tiles, sized 128x256px (PPU: 128)
Modular construction pieces – easily build apartments, hospitals, police stations, prisons, stores, malls, libraries, factories, and more
Doors, walls, stairs, windows, floors, ceilings, elevators – stack rooms vertically or build multi-level interiors
Lootable props – desks, cabinets, hospital beds, kitchen furniture, industrial gear, broken machines, shelves, cash registers, and more!
Mess and grime – blood splatters, trash, broken tiles, rubble, graffiti, and other apocalypse-themed overlays
Example Scene & Gameplay Demo
Test the tiles in action using the included playable demo map(Different map from the one in the video)
New playable survivor character
5 hostile thugs/raiders with full AI – Patrol interiors, spot the player, and engage in melee combat
Flashlight system – Dynamic lighting with visibility cone
Color overlays – Adjust the mood and lighting with dynamic tinting
Combat preview – Gunfire FX, blood splashes.
Fully configured tileset and palette – Just drop in and start designing
This playable scene demonstrates how everything fits together. Ready to explore, test, or expand upon.
5 Unique Thugs/Raiders
Animations Include:
Basic: Die, Die2, Idle, Idle2, TakeDamage
Movement: Walk, Run, Crawl, WakeUp
Combat: 5 different attacks including punches, kicks, smashes, and weapon swings
Effects & UI
Animated blood splashes
Gunfire muzzle flash
Flashlight cone vision
Score and kill tracking UI
Simple AI for enemies – Seek and attack player in enclosed spaces
What’s Included
✅ 2000+ modular interior tiles (walls, props, debris, etc.)
✅ Pre-configured tile palette for Unity
✅ 5 fully animated thug enemies
✅ 1 fully animated survivor character
✅ Flashlight & overlay systems
✅ Gunfire and blood FX
✅ Example scene and demo controller
✅ All assets are fully compatible with Unity’s built-in 2D tools
Part of the Zombie Series
Zombie Interior fits seamlessly into the Zombie Asset Series and works great with:
Zombie City – Tileset – Build gritty, ruined urban streets and outdoor zones
Zombie Rural – Tileset – Create eerie countryside and wilderness environments
Zombie Character Pack – Add 35+ unique animated zombies with FX and variations
Character Creator – Modern – Craft fully animated survivors, raiders, and NPCs with full gear and spritesheet exports
⚠️ Licensing Note
All content in this asset is intended for use in your own games and interactive projects only. Redistribution, resale, or inclusion in other asset packs—whether modified or original—is not allowed.
Note: The example scene uses several tilemaps ontop of eachother to create detail and depth. For correct isometric sorting in Unity 6 (URP), set the Tilemap Renderer mode to Individual and set the Transparency Sort Axis (in Renderer2D Data) to X: 0, Y: 1, Z: 0.