Magikus OFFICIAL SALE

Magikus is a personal toolkit I’ve been building and refining over the years while working on Unity projects. It’s made to solve recurring problems, reduce repetitive code and make the editor a bit more friendly.


The toolkit is split into focused modules:

  • Utilities for quick scripting helpers
  • Decorators to improve the Unity Inspector
  • Structures for clean, reusable data logic
  • Machines for time-based behaviors
  • Systems like pooling and timescale control
  • Tools to improve the editor experience

Everything is customizable, source-included and built to be practical (no bloated features or forced workflows). You can just grab what you need, plug it into your project, and start using it right away. If you’re prototyping or deep in a big game, Magikus can help you stay organized and save time.


Full documentation is available at: https://www.magikusstudios.com