Dungeon Generator 3.0 creates fully playable, multi-level dungeons in seconds using Rooms & Corridors or Cellular Automata. Features include biome styling, NavMesh baking, dynamic lights, decorations, AI spawning, and editor-integrated prefab export. Ideal for roguelikes, RPGs, or quick prototyping in any genre.
❓ Why Dungeon Generator 3.0?
- ⚡ Instant Results – Generate complex multi-level dungeons in seconds.
- 🧩 Modular & Flexible – Customize generation phases, biomes, and styles.
- 🧠 Smart AI Support – Includes NavMesh baking and enemy placement.
- 🖼️ Visual Control – Auto-tiling, lighting, and decoration per biome.
- 🛠️ Editor Tools – Generate, clear, and save prefabs directly from the Inspector.
- 🎮 Gameplay Ready – Fully playable output with player & exit spawn logic.
Supported Render Pipelines:
- ✅ Standard/Built-In
- ✅ Universal Render Pipeline
- ✅ High Definition Render Pipeline
For a full feature list and the complete version history see Technical Details.