Elevate your scenes with Procedural Tree Builder : a powerhouse Unity package that crafts photoreal or stylized trees on demand, in Editor or at runtime. Tweak trunk taper, bulges, grooves, and age‑gnarls; control recursive branching, fine‑twig attachments, and leaf clustering; scatter fruits or coconuts with natural randomness; and animate foliage with wind sway. GPU instancing and automatic LODGroups ensure peak performance across platforms. One‑click bake to prefabs or terrain‑paint meshes—perfect for AAA games, interactive environments, VR/AR, and any project seeking stunning, performant vegetation.