Realtime Shader Manipulator [RSM] OFFICIAL SALE

Realtime Shader Manipulator (RSM)

Control your shaders like you never did before!


RSM is a modular, lightweight, yet powerful Unity tool that lets you dynamically manipulate shader float properties through coroutine-based logic. No matter what genre you're working in, RSM brings your environments, objects, and even characters' shaders to life by allowing real-time control over their shader visuals.


Whether you're a complete beginner or a seasoned developer, RSM is designed to be user-friendly and flexible. Its modular setup ensures compatibility not only with your own creations but also with third-party assets. It's an essential tool for any game developer, from any background.


Use Cases

  • Smooth or rapid visual changes in environments
  • Animate moss growth, wetness buildup, or rust effects
  • Melt objects or disfigure meshes
  • Pulse environmental props for ambient feedback
  • Dynamise lava, water, and much more!

All of these effects (and more!) are easily achievable using RSM’s built-in effect types!


Need Support or Have Questions?


Check the included documentation or available resources first.


For further inquiries, feel free to email: thebossaworks@gmail.com


I'm a solo developer, so response times may vary depending on workload—thank you for your patience!


Your feedback means a lot!


If you enjoy using RSM, please consider leaving a review—it really helps!


[Documentation]


Note:


Showcase images or videos may include third-party assets not included in this package