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- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2022.3.22 or later
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- Search for Jumping Enemy AI
2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX
2D Enemy AI Pack : 4 enemies with patrol, chase, jump, and magic attacks. Includes animations, VFX, SFX, UI, demo scenes. URP & Built-in ready. Ideal for platformers, metroidvania. No coding required.
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2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX screenshot 1
About this asset
Boost your 2D platformer, metroidvania, or action side-scroller with this complete Enemy AI Bundle for Unity.
This package includes 4 fully animated and customizable 2D enemy prefabs: a ground patroller, a flying chaser, a jumping attacker, and a magic spell-caster.
Each enemy includes custom AI logic, player detection, death FX, sound effects, environment sprites, and a modular UI system, all pre-configured and ready to use. Every behavior (movement speed, attack logic, detection range, VFX, audio) is adjustable directly from the Unity Inspector, making the pack beginner-friendly and quick to integrate.
Designed with performance and flexibility in mind, the assets are lightweight and optimized for both Built-in Render Pipeline and URP. Whether you’re building a fast-paced platformer or an atmospheric metroidvania, this pack gives you the tools to populate your levels with responsive, reactive, and visually satisfying enemies without writing a single line of code.
Also includes:
- Free Game UI pack (buttons, HUD, power-ups and more ...)
- 4 background music tracks + multiple SFX
- Full PDF documentation + Cinemachine setup guides
This Mega Pack combines all four of our individual enemy packs:
- 2D Chasing Enemy AI – Platformer Follower with Smooth Animation & VFX
- 2D Jumping Enemy AI – Platformer AI with Camera Shake, VFX & Smooth Animations
- 2D Magic Spellcaster AI – Projectile, VFX & Camera Shake for Platformers
- Free 2D Enemy Patrol AI – Animated Platformer Patrol System with VFX & Sound
For a complete game development solution, pair this with our other assets:
From the publisher's Asset Store listing.
Technical details
AI Systems & Enemy Behaviors
4 Unique AI Enemies
- Magic Enemy: Ranged caster with idle/attack animations, projectile logic, and attack anticipation.
Patrolling Enemy: Follows infinite waypoints, customizable rotation, and movement logic.
Flying Chaser: Hovers when idle, chases player when detected, with bounce kill mechanic and two colliders.
Jumping Attacker: Patrols, detects player, crouches, then jumps with camera shake and particles.
Customizable Parameters
Movement speed, detection range, jump distance, bounce force, attack delay, audio/VFX toggles, projectile speed.
Gameplay Interaction & Combat Logic
- Player detection zones on 3 enemies
- Two-collider kill system (head for bounce kill, body for damage)
- Projectile system with VFX, SFX, and auto-destroy on hit
- Camera shake integration using Cinemachine (with guide)
- Bounce mechanic that launches player on kill (where applicable)
Visuals & Animations
- All enemies include polished 2D animations
- Animator controllers with smooth transitions
- Custom particle systems: Death FX, Jump FX, Magic projectile FX
Audio
- 4 original background music tracks (CC0 – commercial use allowed)
- Sound effects for: Walking, Jumping, Magic attack, Death, Idle, ambience (e.g. flying hum, magic growl)
- SoundManager prefab for centralized audio control
Environment & UI Assets
- Free Game UI pack: 35+ Buttons, HUD, powerup icons, counters, panels, menus and more ...(resolutions from 500x500 to 3000x3000, 32-bit RGBA)
Customization & Code
- All scripts in C#, fully commented and organized
- No coding required for setup, all variables adjustable via Inspector
- Clean modular architecture for easy extensions
Demo & Documentation
- 4 complete demo scenes: one for each enemy
- PDF documentation for each system, including: Setup instructions, Parameter usage, Cinemachine camera shake configuration
- Third-Party Notices included for licensing clarity
Render Pipeline Compatibility
- URP and Built-in prefab variants provided
- Mobile and desktop friendly, performance-optimized
Licensing
- All assets are under Creative Commons CC0
- Free for commercial and non-commercial use
- No attribution required
- Redistribution/resale of the asset pack itself is not allowed
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.5f2 | Compatible | Compatible | Not listed |
| 2022.3.22f1 | Compatible | Compatible | Not listed |
This package is compatible with the Built-in Render Pipeline and URP.
It also requires Cinemachine, which can be installed from the Unity Package Manager (Window > Package Manager > Unity Registry > Cinemachine).
As listed on the Asset Store.