2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.3.22 or later
Package size
168.4 MB
Files
160
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2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX

by Aether2D (opens in new tab)

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2D Enemy AI Pack : 4 enemies with patrol, chase, jump, and magic attacks. Includes animations, VFX, SFX, UI, demo scenes. URP & Built-in ready. Ideal for platformers, metroidvania. No coding required.

Price $10.86

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Price history

Last 6 months

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Price history for 2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX, 6 months Current $10.86; lowest $10.86; highest $10.86 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX screenshot 1

2D Platformer Enemy AI Bundle – Patrol, Chase, Jump & Magic Attacks with VFX screenshot 1

About this asset

Boost your 2D platformer, metroidvania, or action side-scroller with this complete Enemy AI Bundle for Unity.

This package includes 4 fully animated and customizable 2D enemy prefabs: a ground patroller, a flying chaser, a jumping attacker, and a magic spell-caster.

Each enemy includes custom AI logic, player detection, death FX, sound effects, environment sprites, and a modular UI system, all pre-configured and ready to use. Every behavior (movement speed, attack logic, detection range, VFX, audio) is adjustable directly from the Unity Inspector, making the pack beginner-friendly and quick to integrate.

Designed with performance and flexibility in mind, the assets are lightweight and optimized for both Built-in Render Pipeline and URP. Whether you’re building a fast-paced platformer or an atmospheric metroidvania, this pack gives you the tools to populate your levels with responsive, reactive, and visually satisfying enemies without writing a single line of code.

Also includes:

  • Free Game UI pack (buttons, HUD, power-ups and more ...)
  • 4 background music tracks + multiple SFX
  • Full PDF documentation + Cinemachine setup guides

This Mega Pack combines all four of our individual enemy packs:

For a complete game development solution, pair this with our other assets:

From the publisher's Asset Store listing.

Technical details

AI Systems & Enemy Behaviors

4 Unique AI Enemies

  • Magic Enemy: Ranged caster with idle/attack animations, projectile logic, and attack anticipation.
    Patrolling Enemy: Follows infinite waypoints, customizable rotation, and movement logic.
    Flying Chaser: Hovers when idle, chases player when detected, with bounce kill mechanic and two colliders.
    Jumping Attacker: Patrols, detects player, crouches, then jumps with camera shake and particles.

Customizable Parameters

Movement speed, detection range, jump distance, bounce force, attack delay, audio/VFX toggles, projectile speed.

Gameplay Interaction & Combat Logic

  • Player detection zones on 3 enemies
  • Two-collider kill system (head for bounce kill, body for damage)
  • Projectile system with VFX, SFX, and auto-destroy on hit
  • Camera shake integration using Cinemachine (with guide)
  • Bounce mechanic that launches player on kill (where applicable)

Visuals & Animations

  • All enemies include polished 2D animations
  • Animator controllers with smooth transitions
  • Custom particle systems: Death FX, Jump FX, Magic projectile FX

Audio

  • 4 original background music tracks (CC0 – commercial use allowed)
  • Sound effects for: Walking, Jumping, Magic attack, Death, Idle, ambience (e.g. flying hum, magic growl)
  • SoundManager prefab for centralized audio control

Environment & UI Assets

  • Free Game UI pack: 35+ Buttons, HUD, powerup icons, counters, panels, menus and more ...(resolutions from 500x500 to 3000x3000, 32-bit RGBA)

Customization & Code

  • All scripts in C#, fully commented and organized
  • No coding required for setup, all variables adjustable via Inspector
  • Clean modular architecture for easy extensions

Demo & Documentation

  • 4 complete demo scenes: one for each enemy
  • PDF documentation for each system, including: Setup instructions, Parameter usage, Cinemachine camera shake configuration
  • Third-Party Notices included for licensing clarity

Render Pipeline Compatibility

  • URP and Built-in prefab variants provided
  • Mobile and desktop friendly, performance-optimized

Licensing

  • All assets are under Creative Commons CC0
  • Free for commercial and non-commercial use
  • No attribution required
  • Redistribution/resale of the asset pack itself is not allowed

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.5f2 Compatible Compatible Not listed
2022.3.22f1 Compatible Compatible Not listed

This package is compatible with the Built-in Render Pipeline and URP.

It also requires Cinemachine, which can be installed from the Unity Package Manager (Window > Package Manager > Unity Registry > Cinemachine).

As listed on the Asset Store.