Editor Notes Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.17 or later
Package size
93 KB
Files
10
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6
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Editor Notes Pro

by Fizal (opens in new tab)

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Lightweight editor tool for attaching notes to Unity objects. Document functionality, track bugs, leave reminders, and improve team collaboration. Zero runtime impact.

Discount -100% Previous price $4.99 Price Free

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Price history

Last 6 months

USD
Price history for Editor Notes Pro, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Editor Notes Pro screenshot 1

Editor Notes Pro screenshot 1

About this asset

Editor Notes - Unity Asset Store Package

What It Is

A lightweight Unity editor tool that lets you attach text notes directly to any object in your project. Think of it as digital sticky notes for your GameObjects - write reminders, document functionality, or leave notes for your team members.

Key Features

  • Attach notes to any GameObject in your scene or project
  • Persistent storage - notes save automatically and stay with your project
  • Clean, simple interface - no complicated setup required
  • Team-friendly - share project knowledge easily with collaborators

How It Helps Your Project

For Solo Developers

  • Never forget your ideas - document complex logic as you build
  • Track bugs and fixes - note issues you need to address later
  • Remember design decisions - explain why you set things up a certain way
  • Speed up development - quickly recall what each object does

For Teams

  • Knowledge sharing - explain your work to other developers
  • Onboarding - help new team members understand the project
  • Code documentation - add context that comments can't provide
  • Version control friendly - notes travel with your project files

Common Use Cases

  • "This enemy AI needs balancing - too aggressive on level 3"
  • "Door animation controller - linked to pressure plate script"
  • "Performance note: This spawner can lag with 50+ objects"
  • "Bug: Sound sometimes doesn't trigger - check audio source"
  • "Remember to adjust lighting when scene is finalized"

Why Choose Editor Notes?

✅ Saves time - No more digging through code to remember what things do
✅ Improves organization - Keep your project well-documented
✅ Reduces errors - Remember important details and edge cases
✅ Enhances collaboration - Clear communication within your team
✅ Zero performance impact - Editor-only tool, doesn't affect your game

From the publisher's Asset Store listing.

Technical details

Editor Notes - Technical Features

Core Functionality

  • GameObject Association - Notes linked to unique object identifiers
  • Persistent File Storage - Notes saved to project files via EditorNotesFileHandler
  • Serializable Data Structure - Clean, lightweight Note class implementation
  • Editor-Only Operation - Zero runtime performance impact

Key Features

Data Management

  • Unique Object Binding - Each note tied to specific GameObject via TargetObjectUniqueId
  • Automatic Serialization - System.Serializable Note class for Unity compatibility
  • File-Based Persistence - Notes stored in project directory structure
  • Content Validation - Robust handling of note content and object references

Editor Integration

  • Custom Inspector Support - Ready for editor GUI implementation
  • Scene View Compatible - Can be extended for in-scene note display
  • Asset Database Integration - Properly integrated with Unity's asset management
  • Version Control Friendly - Note files work seamlessly with Git/Perforce

Architecture

  • Modular Design - Separate file handling and data management layers
  • Extensible Framework - Easy to add features like categories, tags, or search
  • Memory Efficient - Lightweight objects with minimal memory footprint
  • Thread Safe Operations - Safe file I/O operations for editor use

Technical Specifications

  • Unity Version - Compatible with Unity 2019.4 LTS and newer
  • Platform Support - All Unity-supported platforms (editor-only)
  • File Format - Custom serialized format via EditorNotesFileHandler
  • API Surface - Simple, clean public interface for easy integration

Developer Benefits

  • No Runtime Dependencies - Pure editor tool with no game impact
  • Minimal Setup - Drop-in solution requiring no configuration
  • Clean Codebase - Well-structured, maintainable C# implementation
  • Extensible Design - Easy to customize and extend functionality

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.17f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.