Shaders Real Human 3D - Built-In View on Asset Store (opens in new tab)

Package details

Latest version
2.1
Last updated
First released
Unity version
6000.0.45 or later
Package size
184.9 MB
Files
167
Favorites
6
Views in the past week
8

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Shaders Real Human 3D - Built-In

by Pyramis Arts (opens in new tab)

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Shaders of Skin, Hair, Eyes, Tongue, Teeth with advanced features. Ideal for VR, PC games and consoles. The "Shaders Real Human 3D" will take your characters to an incredible level of realism.

Price $40.00

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Price history

Last 6 months

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Price history for Shaders Real Human 3D - Built-In, 6 months Current $40.00; lowest $40.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Shaders Real Human 3D - Built-In screenshot 1

Shaders Real Human 3D - Built-In screenshot 1

About this asset

Discord Channel | Website & Support | Facebook | Instagram

"Shaders Real Human 3D - Built-In"

✔️ Made in Unity 6.0; 6.1; 6.2; 6.3.

✔️ Works only with Forward and Forward+.

✔️ Shaders: Skin, Hair, Eyes, Tongue, Teeth, Clothes.

✔️ Hide mesh shader: Hide body parts that are showing out of clothing. Shaders have an extra texture map that hides unwanted parts in the rendering.

✔️ Bonus: "NPC Local Population - 100" to test Tessellation Shaders.

✔️ HDRP version

✔️ URP Version

✔️ Realistic skin, hair and eye shaders with advanced features such as real-time Translucency and Subsurface Scattering.

✔️ A new shader built in Tessellation is used to make low polygonal meshes look smoother and rounded. By subdividing the mesh triangles and adjusting vertex positions based on tessellation factors, tessellation shaders effectively introduce more detail and curvature, smoothing out the sharp edges of low polygonal models.

✔️ The documentation is in the main folder of the asset "Shaders_RealHuman_3D".

Support mail: [email protected]

Visit our website:

pyramisarts.com

From the publisher's Asset Store listing.

Technical details

Unity 6.0; 6.1; 6.2; 6.3.

Real-time Translucency.

Subsurface Scattering.

Skin Shader with a channel to hide parts of the character's body.

Eyes Shader.

Hair Shader.

Tongue Shader.

Teeth Shader.

Shaders:

Clothes_AlphaBlend_DblSided_Tessellation

Clothes_DblSided_Tessellation

Details_Teeth_Tessellation

Details_Tongue_Tessellation

Eyes_Parallax_Tessellation

Hair_1st_Pass

Hair_2nd_Pass

Hair_Coverage_Tessellation

Skin_Tessellation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.45f1 Compatible Not listed Not listed

Shaders Real Human 3D - Built-In Unity 6.0; 6.1; 6.2; 6.3.

As listed on the Asset Store.