Shaders Real Human 3D - Built-In OFFICIAL SALE

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"Shaders Real Human 3D - Built-In"


✔️ Made in Unity 6.


✔️ Works only with Forward and Forward+.


✔️ Shaders: Skin, Hair, Eyes, Tongue, Teeth, Clothes.


✔️ Hide mesh shader: Hide body parts that are showing out of clothing. Shaders have an extra texture map that hides unwanted parts in the rendering.


✔️ Bonus: "NPC Local Population - 100" to test Tessellation Shaders.


✔️ HDRP version


✔️ URP Version


✔️ Realistic skin, hair and eye shaders with advanced features such as real-time Translucency and Subsurface Scattering.


✔️ A new shader built in Tessellation is used to make low polygonal meshes look smoother and rounded. By subdividing the mesh triangles and adjusting vertex positions based on tessellation factors, tessellation shaders effectively introduce more detail and curvature, smoothing out the sharp edges of low polygonal models.


✔️ The documentation is in the main folder of the asset "Shaders_RealHuman_3D".


Support mail: assets@pyramisarts.com


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