GrabMaster: Modular Grabbable Physics Toolkit OFFICIAL SALE

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Grab Master is a modular physics grab system with support for rotating, throwing, pressure plates, and socket puzzles. Fully compatible with both the old Input Manager and Unity’s New Input System. Plug & play ready.


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CORE FEATURES:


  • Modular Physics-Based Grabbing
    Pick up, drop, and carry rigidbodies with smooth, customizable control
  • Object Rotation & Zoom
    Rotate held objects and zoom in/out for close-up inspection or puzzle use
  • Power-Based Throwing
    Hold to charge throws and launch objects with force
  • Push Mechanic
    Instantly force-push objects away with a simple key press (e.g., G)
  • Optional Grab Pivot
    Use a custom pivot point to change how objects are held in-world
  • Smart Drop Handling
    Objects auto-drop if they collide with walls or get too far from the player
  • Socket Puzzle System
    Snap objects into sockets using ScriptableObjects to define valid pairings
  • Socket Ejector Component
    Eject objects from sockets with optional random direction settings
  • Pressure Plate System
    Trigger events based on object weight with custom movement and sounds
  • Impact Audio System
    Real-time impact SFX based on collision force and layers, with pitch variation
  • Custom FPS Controller Included
    Includes walking, running, crouching, jumping, and footstep audio
  • Full Input Support
    Works with both the legacy Input Manager and Unity’s New Input System via modular handlers
  • SFX Ready
    Built-in sound support for grabbing, dropping, throwing, rotating, and interacting
  • Plug & Play Modular Design
    Component-based structure for easy customization, expansion, and reuse

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PIPELINE COMPABILITY:


**WORKS IN ALL VERSIONS OF UNITY


Note: Some materials may need updating using Window > Rendering > Render Pipeline Converter > Choose "Materials" > Initialize & Convert


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If you have any problems or have a question, don't hesitate to contact me via email