MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.19 or later
Package size
7.7 MB
Files
23
Favorites
10
Views in the past week
6

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MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning

by Polymorphix (opens in new tab)

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Generate customizable mazes and dungeons with AI-ready NavMesh, start/end points, player spawn, random props, roof/floor options, and full editor integration all in one powerful tool.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning screenshot 1

MazeForge: Procedural Maze & Dungeon Generator with NavMesh & Player Spawning screenshot 1

About this asset

MazeForge lets you create fully procedural maze or dungeon layouts with customizable size, wall height, and materials. It includes NavMesh baking, player and prop spawning, start/end points, roof/floor control, and a Unity Editor interface. Ideal for AI navigation and gameplay prototyping.

🔥 Why MazeForge?

If you're building a game that needs procedural level generation, MazeForge gives you a ready-to-use, highly customizable maze and dungeon generator no extra tools required.

Whether you're developing a roguelike, an AI-driven stealth game, or just want to quickly prototype playable levels, MazeForge does the heavy lifting:

  • ✅ Saves hours of level design with just one click
  • ✅ Includes NavMesh baking, so your AI can navigate the maze instantly
  • ✅ Automatically spawns a player, start, end, and random props
  • ✅ Works in the Editor or at runtime
  • ✅ 100% customizable: wall height, materials, roof, floor, prefab injection
  • ✅ Lightweight and dependency-free – drop it in and go

Details:

  • 🧱 Procedural maze & dungeon generation (width, height, wall height, roof/floor prefabs)
  • 🧭 AI-ready NavMesh baking using NavMeshSurface
  • 🎮 Player spawn system with height offset control
  • 🚪 Start & end point prefab placement
  • 🎲 Random prop/object spawning with density control
  • 🖱️ Unity Editor integration with Generate & Clear buttons
  • 🌱 Seed-based or random generation options
  • 🏗️ Modular runtime support – works in Play mode or Editor
  • 🔌 No third-party dependencies

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.19f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.