Surface-Based Footstep Sounds View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.19 or later
Package size
340 KB
Files
31
Favorites
3
Views in the past week
7

Price tracking

Last checked
Tracked since
Lowest recorded
$7.50 on

Keywords

Surface-Based Footstep Sounds

by Polymorphix (opens in new tab)

No ratings yet

Play realistic footstep sounds based on surface material or tag using an easy-to-setup and fully customizable Unity system with editor support.

Price $15.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Surface-Based Footstep Sounds, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Surface-Based Footstep Sounds screenshot 1

Surface-Based Footstep Sounds screenshot 1

About this asset

Surface-Based Footstep Sounds dynamically plays footstep sounds based on the ground’s surface whether material or tag based. Perfect for immersive gameplay, it offers easy inspector setup, precise detection, volume control, and reorderable list editor integration.

Why "Surface-Based Footstep Sounds"

  • 🔊 Plays audio clips based on surface Material or Tag
  • 🧩 Fully integrated Unity Inspector Editor with reorderable list
  • 🛠️ Customize volume, frequency, and surface types with ease
  • ⚙️ Lightweight, modular, and perfect for any 3D project
  • 👣 Adds immersive feedback to walking, running, or stealth gameplay

Technical Features

  • 🧭 Surface Detection: Detect surfaces via Physics.Raycast based on Material or **Tag`.
  • 🔁 Custom Footstep Sounds: Assign multiple AudioClips per surface type.
  • 🎚️ Volume Control: Adjust volume per surface using decibel offset.
  • ⏱️ Footstep Timing: Adjustable rate and movement threshold for sound triggering.
  • 🎧 AudioSource Integration: Plug in any AudioSource component for playback.
  • 🛠️ Custom Editor: Reorderable list with dynamic fields shown based on detection mode.
  • 🎯 Ground Check: Use a transform for surface checking and customizable distance.
  • 🧪 Layer Filtering: Supports LayerMask filtering for ground detection.
  • 📦 Minimal Setup: Just add the script, assign surfaces, and go.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.19f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.