Essential Attributes [SceneRef] View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
2021.3.27 or later
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759 KB
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48
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Essential Attributes [SceneRef]

by Foxal Face (opens in new tab)

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Display dropdowns for scene selection in string or int fields, with automatic path tracking and smart broadcasting across your project.

Price $9.99

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Essential Attributes [SceneRef] screenshot 1

Essential Attributes [SceneRef] screenshot 1

About this asset

The [SceneRef] attribute replaces raw string or int fields with scene selection dropdowns in the Unity Inspector — no more typos, missing paths, or guessing build indices.

  • Use it on a string to pick from all scenes in your project.
  • Use it on an int to pick only from scenes in Build Settings (since the int represents the build index).

Beyond its editor UI improvements, [SceneRef] includes a powerful broadcasting system that keeps scene references in sync — even if a scene file is renamed or moved. When a path changes, all serialized references can be updated automatically.

To optimize performance, broadcasting is:

  • Optional (can be toggled on or off),
  • Confirmable (prompted before applying),
  • And targeted: you can define exactly which folders, scenes, and prefabs should be scanned and updated.

💡 Try Before You Buy

This attribute is also included in the Essential Attributes asset — or try [ElementName]and [TexturePreview] for free on the Unity Asset Store.

From the publisher's Asset Store listing.

Technical details

  • 🔽 Converts string and int fields into scene dropdowns:
    ・string → all scenes in the project
    ・int → only scenes in Build Settings
  • 🔁 Broadcast system to auto-update references when scene paths change
  • 🛑 Toggle broadcast behavior in menu:
    ・Enable/disable broadcasting
    ・Confirm before applying
    ・Select which folders and assets are affected
  • 🎯 Perfect for stable and typo-proof scene workflows
  • 🧠 Works with arrays and lists of scenes
  • ⚙️ Zero runtime cost — editor-only logic, plug-and-play

⚠️ Internal Usage

  • Reflection

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.27f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.