Robot Arms II VR View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2022.3.61 or later
Package size
79.3 MB
Files
23
Favorites
8
Views in the past week
16

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Robot Arms II VR

by SOIL (opens in new tab)

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  • Price drop

This is the 2nd iteration of the available Robot Arms I. The more sofisticated robust variant, with a energy slot, special wrist-, thumb- and pinky finger-bones, and a display on the left lower arm.

Discount -20% Previous price $35.00 Price $28.00

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Price history

Last 6 months

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Price history for Robot Arms II VR, 6 months Current $28.00; lowest $28.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Robot Arms II VR screenshot 1

Robot Arms II VR screenshot 1

About this asset

ROBOT ARMS II VR

The 2nd Video shows the arms in a Meta Quest 2 project I created using a VR arm system with ellbow correction from the Unity Asset Store, which now can be found free on github. Link provided below! ;) If you watch closely you will see the display on the left forearm has real UI elements, which made interactions in the game possible.

Also, check out:

UPDATE 2.0:

  • 2nd Dark Texture Skin added
  • Fixed metal shine on limb bones (was too dirty)

Summary:

  • These arms were optimized for Quest2 performance level and above!
  • The texturing & unwrapping was done on a single material/texture, to prevent further draw calls for mobile VR systems.
  • The wrist, the thumb and the pinky finger do have a special bone, for more human realism. Doesn't feel stiff!
  • The texture of the display is without any baked UI

Was tested and works great with the free Unity addon [VRarmsIK], which has till now the best elbow correction system ever invented. And it’s free too! However, I tested these arms with this system and it was an amazing result. The arms are not connected to a “chest” bone, to be able to switch arms in runtime. ;) You can get the Unity VRArmIK system on github: https://github.com/dabeschte/VRArmIK

  • 1x Material
  • PBR Textures 4k+8k: URP/Built-in
  • Both arms = under 8000 Polygons, about 4000 each
  • Game ready!

From the publisher's Asset Store listing.

Technical details

  • 1x Material
  • PBR Textures 4k+8k: URP/Built-in
  • Both arms = under 8k Polygons, about 4k each
  • Production ready FBX file = not triangulated > quads!

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.61f1 Compatible Compatible Not listed

As listed on the Asset Store.