Ancient Clay bowls pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.1.5 or later
Package size
105.5 MB
Files
21
Views in the past week
8

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Ancient Clay bowls pack

by Drelith (opens in new tab)

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A fully optimized, low-poly terracotta bowl set. includes 3 models with realistic damage and aging variations. Clean quad topology and 4K PBR textures ensure stunning visuals and top-tier performance.

Price $4.99

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Price history

Last 6 months

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Price history for Ancient Clay bowls pack, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Ancient Clay bowls pack screenshot 1

Ancient Clay bowls pack screenshot 1

About this asset

Clay bowls - 3 different terracotta PBR materials and models pack

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This terracotta bowl asset pack offers a beautifully crafted set of 3 game-ready models, each with its own distinct texture and surface damage level, representing different stages of aging and use. From lightly worn to heavily eroded, these pots bring life and story to any scene.

Designed with performance in mind, all models use the lowest poly count possible without sacrificing quality. Clean, quad-only topology, real world scale, non-overlapping UVs, and professional 4K PBR textures make this asset ideal for games, VR/AR, arch viz, simulators, or any real-time application.

Whether you're building a garden scene, post-apocalyptic world, or ancient ruin, this set will fit right in — delivering realistic detail with ultra performance.

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- Key Features :

  • Low poly optimized mesh
  • 3 Unique Materials (12 textures)
  • 320 Vertices, 318 Faces, 636 Triangles
  • Quad-only topology (no tris, no N-gons)
  • Real world scale
  • Clean, non-overlapping UVs
  • Game-Ready & Fully Optimized
  • 4K Textures

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- Textures :

  • Base Color map
  • Roughness Map
  • Normal Map
  • Ambient Occlusion Map

From the publisher's Asset Store listing.

Technical details

Normal Map Note:

  • In Unity, if the normal appears inverted, simply make sure you set the image type as normal map.
  • In Unreal Engine, open normal image, enable “Flip Green Channel” in the texture settings.

"These are common steps you should follow when importing models with baked textures made in Blender to game engines (without getting into the details), so I wanted to clarify this upfront to save you time and ensure everything looks right."

That’s it!

If you face any issue with this model or any of my assets, don’t hesitate to reach out. I’m happy to help — follow the link --> https://linktr.ee/Drelith.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.1.5f1 Compatible Compatible Compatible

Unity version: 2021.3 or higher

Platforms: Windows, macOS, WebGL, Mobile

The materials made for prefabs use Unity’s URP shader system and should work with any render pipeline (Built-in, URP, or HDRP). since the base model and the textures are included in this package. you may assign your own materials or shaders to the models for any pipeline you wnat.

As listed on the Asset Store.