Farm Growth Toolkit – Farming & Growth System (Grid + Time + Planting) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.1.9 or later
Package size
9.0 MB
Files
179
Favorites
16
Views in the past week
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Farm Growth Toolkit – Farming & Growth System (Grid + Time + Planting)

by TupiCode (opens in new tab)

1 rating, too few to average

Modular Farming System – Grid-based Planting, Growth Stages, Time Simulation and Chunk Optimization.

Price $40.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Farm Growth Toolkit – Farming & Growth System (Grid + Time + Planting), 6 months Current $40.00; lowest $40.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Farm Growth Toolkit – Farming & Growth System (Grid + Time + Planting) screenshot 1

Farm Growth Toolkit – Farming & Growth System (Grid + Time + Planting) screenshot 1

About this asset

๐Ÿ”— Live Demo Available

๐Ÿ‘‰ tupicode.itch.io/professional-grid-based-farming-system-demo

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Farm Growth Toolkit is a complete crop management system with in-game day and hour control. It includes a flexible, world-based grid system designed specifically for 3D projects and is optimized for large-scale planting. The toolkit allows you to place, grow, and harvest plants over time using a clean, modular structure. Built-in chunk logic ensures smooth performance even with hundreds of active crops in the scene.

From the publisher's Asset Store listing.

Technical details

๐Ÿšœ Build a full farming system in minutes!

The Farm Growth Toolkit is a complete crop management system with:

  • ๐ŸŒฑ World-aligned grid designed for 3D environments
  • โณ In-game time control (days, hours, stages)
  • ๐Ÿชด Multi-stage plant growth with customizable logic
  • ๐Ÿ” Continuous production cycles after maturity (like fruit-bearing plants)
  • ๐Ÿš€ Chunk-based optimization for thousands of crops without performance loss

๐Ÿง  Built for prototypes, game jams, and commercial projects

โœ”๏ธ Modular and extensible structure
โœ”๏ธ Ideal for RPGs, farming sims, survival, and sandbox games
โœ”๏ธ Easy to integrate with tools, spells, and weather systems
โœ”๏ธ Fully compatible with ScriptableObject workflows
โœ”๏ธ Clean, documented code split by system (grid, plant, time, etc.)

๐Ÿ” Features Included

  • ๐ŸŽฏ Smart grid system with terrain and collision support
  • ๐Ÿ“† Game clock with day/night cycle
  • ๐ŸŒฟ Plant system with any number of growth stages
  • ๐Ÿ” Cyclical fruit/harvest logic post-maturity
  • ๐Ÿ” Debug overlays for plant status, watering, and timers
  • ๐Ÿงช Rapid prototyping tools and test scenes

๐Ÿ“ฆ Whatโ€™s in the package

  • โœ… Fully working demo scene ready to use
  • โœ… Clean, extensible source code
  • โœ… Chunk-based culling support for huge scenes (e.g., 1000ร—1000)
  • โœ… Roadmap includes weather, fertilization, irrigation and more
  • โœ… Full commercial license โ€“ use in paid games freely

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๐Ÿงฉ Includes full demo scene, setup guide (PDF), and C# source

๐ŸŽฎ Unity 2022.3+ compatible โ€“ URP supported

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.1.9f1 Not listed Compatible Not listed

As listed on the Asset Store.