Basic Network (Built-in, Mirror) View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.0.51 or later
Package size
108.7 MB
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Basic Network (Built-in, Mirror)

by InfiniteADR3N4L1NE (opens in new tab)

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Contains a camera, directional light and spawn point. Uses Mirror for multiplayer and works with the Built-in Render Pipeline.

Price $4.99

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Price history for Basic Network (Built-in, Mirror), 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Basic Network (Built-in, Mirror) screenshot 1

Basic Network (Built-in, Mirror) screenshot 1

About this asset

This is a Unity-standard networked template built for developers using Mirror and the Built-in Render Pipeline. It contains clean, lightweight scenes with a camera, directional light, ground plane, basic player spawn, and a network controller script for local player authority.

The template is perfect for rapid prototyping of multiplayer mechanics without the usual networking setup overhead. It leverages Mirror’s built-in NetworkManager and HUD, so you can hit Play, host, or join a session into the main scene, and immediately begin testing in a networked environment.

Great for developers who want to skip the initial setup and focus on building networked gameplay features right away.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Render Pipeline: Built-in Render Pipeline
  • Networking Solution: Mirror Networking (MIT License — included in package)
  • Unity Compatibility: Developed in Unity 6, tested with Unity 2021.3 LTS and above

Scenes Included:

  • Network Menu Scene — includes Mirror HUD interface for local Host, Client, and Server testing

Dependencies:

Setup Instructions:

  1. Import the package into your Unity project.
  2. Open the provided Network Menu Scene.
  3. Press Play — the network HUD will appear, allowing you to start a Host, Client, or Server session.
  4. The connection will be established using Mirror's default KCP Transport (localhost).

Third-Party Software Notice:

This asset package includes the following third-party components:

Refer to the Third-Party Notices.txt file inside the package for detailed licensing information.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.51f1 Compatible Compatible Compatible

As listed on the Asset Store.