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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.60 or later
- Package size
- 47.9 MB
- Files
- 343
- Favorites
- 5
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
168 Stylized Backpack Pack – Cartoon Low Poly Urban Bags - Game Character Props
Dive into creativity with 168 unique cartoon-style backpack models, designed with care across 24 distinct types, each with 7 charming variations
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Price history
Last 6 months
USDAsset preview
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168 Stylized Backpack Pack – Cartoon Low Poly Urban Bags - Game Character Props screenshot 1
About this asset
- Optimized low-poly game assets are ideal for real-time rendering and stylized environments
- Perfect for kid-themed games, casual adventures, educational projects, and fantasy-inspired scenes
- Each backpack is colorful, quirky, and fun
- Clean mesh topology and UVs ensure smooth integration into game engines and 3D applications
- Ideal for game developers, 3D artists, and interactive storytellers looking to add life to their virtual worlds. Ready to use in game development, animation, VR/AR, and creative prototyping
- Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity Cube
From the publisher's Asset Store listing.
Technical details
- Geometry – Triangles 1.1M
- Vertices 575.1k
- PBR No
- Textures PNG 1 (Sizes: 640x640)
- Materials 1
- UV Layers Yes
- Vertex Colors No
- Animations 0
- Rigged geometries No
- Morph geometries 0
- Scale transformations No
Important Notes (Easy Resolve Pink Materials for URP and HDRP):
This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.
For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.
For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.
For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.
Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.
For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterials
Please refer to the Documentation📄 in the package for manual settings of materials.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.60f1 | Compatible | Compatible | Compatible |
Easy Fix for Pink Materials (URP/HDRP):
This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:
• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)
• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)
• Built-in: Two-sided enabled internally
Refer Documentation📄
As listed on the Asset Store.