Byte & Bite - Food Pixel Art Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.34 or later
Package size
2.5 MB
Files
102
Favorites
7
Views in the past week
8

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$12.50 on

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Byte & Bite - Food Pixel Art Pack

by AS 33 (opens in new tab)

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A premium collection of pixel-perfect food icons, ideal for games, inventory UIs, or cooking systems.

Price $25.00

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Price history

Last 6 months

USD
Price history for Byte & Bite - Food Pixel Art Pack, 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Byte & Bite - Food Pixel Art Pack screenshot 1

Byte & Bite - Food Pixel Art Pack screenshot 1

About this asset

Byte & Bite - Food Pixel Art Pack is a curated collection of 100 pixel art food icons, each rendered in clean 2D pixel style at 128x128 resolution with transparent backgrounds.

From grilled meats and sweet desserts to fresh vegetables and refreshing drinks, this pack covers a wide variety of food types perfect for inventory systems, cooking mechanics, shop menus, survival games, and farming simulators. The artwork was AI-assisted and hand-curated to ensure stylistic consistency and quality. Whether you're creating a cozy cooking sim, a fantasy RPG tavern, or a survival-based crafting system, these icons are ready to drop into your project.

Attention: These PNG files are in their final format and do not contain layers or editable elements.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • File count: ~100 individual PNG sprites
  • Image resolution: Mostly 128×128 px (some slightly smaller due to object shape, but all fit within a 128×128 canvas)
  • DPI: 96
  • Bit depth: 32-bit RGBA
  • File type: Transparent PNG
  • Style: Pixel art — food-themed (fruits, vegetables, baked goods, seafood, snacks, cooked dishes)
  • Animation: None (static)
  • Category: 2D sprite assets
  • Import settings (Unity):Texture Type: Sprite (2D and UI)
    Sprite Mode: Single
    Pixels Per Unit: 128
    Mesh Type: Tight
    Filter Mode: Bilinear
    Wrap Mode: Clamp
  • Use cases: Inventory UIs, cooking/crafting games, shop menus, consumables, buff/status indicators, decorative assets for 2D games