UITK VirtuaStick (Deprecated) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
533 KB
Files
67
Favorites
4
Views in the past week
8

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UITK VirtuaStick (Deprecated)

by Empress Games (opens in new tab)

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Professional Virtual Joystick for Unity's UI Toolkit

Discount -67% Previous price $29.99 Price $9.99

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Price history

Last 6 months

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Price history for UITK VirtuaStick (Deprecated), 6 months Current $9.99; lowest $9.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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UITK VirtuaStick (Deprecated) screenshot 1

UITK VirtuaStick (Deprecated) screenshot 1

About this asset

๐Ÿšจ IMPORTANT NOTICE: THIS ASSET IS BEING DEPRECATED ๐Ÿšจ

This asset will soon be retired from the Unity Asset Store as it is being replaced by Orion Controls, a massive, fully modular upgrade built from the ground up for UI Toolkit.

Note: Once Orion Controls is approved, this page will be officially marked as Deprecated and linked to the new version. Support for existing users will continue at [email protected].

A lightweight virtual joystick designed natively for Unity's UI Toolkit, offering plug-and-play touch controls with full Input System compatibility. Ideal for mobile games, editor tools, or any UITK-based project requiring precise input.

๐ŸŽฎ LIVE DEMOS

PC Standalone Demo | Android APK Download

๐Ÿš€ Built for UITK Power Users

โœ… True UITK Integration โ€“ No adapters or UGUI bridges

โœ… Input System First โ€“ One-click binding to Vector2 actions

โœ… Optimized for Mobile

โœ… Dynamic or Fixed Joystick Modes

โœ… 100% USS Customizable โ€“ Control all visuals via USS or runtime API

โœ… Supports Direction Constraints โ€“ Omni / Horizontal / Vertical

๐Ÿ” Solve These UITK Pain Points

โŒ "My joystick breaks on different screen sizes"

โœ… Solution: Fully responsive USS layout that adapts to any resolution

โŒ "Input System setup is too complex"

โœ… Solution: Native InputAction support with one-click binding

โŒ "My controls feel laggy on mobile"

โœ… Solution: Input updates processed on touch phase with <1ms latency

โš™๏ธ Installation Steps

  1. Import the package
  2. Add the VirtuaStick via UXML or attach VirtuaStickProcedural
  3. Add the OnScreenVirtuaStick component
  4. Assign your binding path and you're ready!

From the publisher's Asset Store listing.

Technical details

Core Components

  • VirtuaStick.cs - VisualElement definition
  • OnScreenVirtuaStick.cs - Handles Input System integration and binding path configuration.

Requirements

  • Unity: 2021.3 or newer
  • Input System Package: Version 1.4.0 or later

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.1.15f1 Compatible Compatible Compatible Compatible
2021.3.45f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.