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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 456 KB
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- 24
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- 6
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Keywords
Sine Graph Shader(Built-In)
Visualize sine waveforms in real-time using customizable shader-driven graphs! Sine Graph Shader renders sine curves for education, simulation, and creative visuals.
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Sine Graph Shader(Built-In) screenshot 1
About this asset
Sine Graph Shader is a powerful and customizable shader asset that allows you to visualize and animate sine functions in Unity using the Built-in Render Pipeline. This asset is ideal for mathematical visualizations, waveform simulations, educational tools, and real-time interactive applications.
By default, the shader supports the composition of up to three individual sine waves, each with fully adjustable parameters:
- Amplitude
- Wavenumber (spatial frequency)
- Angular frequency (temporal frequency)
- Phase angle
- Time
You can easily customize:
- The graph line's color and thickness
- A clean background color
- A precise grid to represent coordinates system
Since the shader source code is included, you can further expand its capabilities - such as adding more sine waves - if your use case demands it. Combined with scripting, you can also animate the graph in real time, making this a versatile tool for both technical and artistic projects.
Whether you're building a math education app, a scientific visualization, or a dynamic wave-based animation, Sine Graph Shader delivers smooth performance and flexible configuration.
Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
From the publisher's Asset Store listing.
Technical details
- Render Pipeline: Built-in Render Pipeline
- Sine Functions: Supports 3 simultaneous sine waves
- Customization:
- Per-wave Amplitude, Wavenumber, Frequency, Phase Angle
- Line Color and Thickness
- Background and Grid Display
- Includes:
- Full shader source code (.shader)
- Example material and scenes
- Inspector-accessible properties for easy tweaking
Key Features
- π Perfect for Education: Ideal for teaching sine wave principles and trigonometry
- π Scientific Visualization: Simulate and analyze waveform behaviors
- π¨ Customizable Design: Adjust wave properties, line aesthetics, and background visuals
- β‘ Real-Time Control: Easily animate waveforms via scripts
- π§© Modular & Extensible: Full shader source code included - extend with more wave logic as eeded
- π― Grid Overlay Support: Visual coordinate system helps with clarity and scaling
- π Optimized Shader: Built for performance within the Built-in RP
- π§ͺ No Coding Required (Optional): Modify through the material inspector or script for advanced use
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.5f1 | Compatible | Not listed | Not listed |
| 6000.2.6f2 | Compatible | Not listed | Not listed |
| 6000.0.65f1 | Compatible | Not listed | Not listed |
| 2022.3.61f1 | Compatible | Not listed | Not listed |
| 2021.3.45f2 | Compatible | Not listed | Not listed |
As listed on the Asset Store.