Sine Graph Shader OFFICIAL SALE

Sine Graph Shader is a powerful and customizable shader asset that allows you to visualize and animate sine functions in Unity using the Built-in Render Pipeline. This asset is ideal for mathematical visualizations, waveform simulations, educational tools, and real-time interactive applications.


By default, the shader supports the composition of up to three individual sine waves, each with fully adjustable parameters:

  • Amplitude
  • Wavenumber (spatial frequency)
  • Angular frequency (temporal frequency)
  • Phase angle
  • Time

You can easily customize:

  • The graph line's color and thickness
  • A clean background color
  • A precise grid to represent coordinates system

Since the shader source code is included, you can further expand its capabilities - such as adding more sine waves - if your use case demands it. Combined with scripting, you can also animate the graph in real time, making this a versatile tool for both technical and artistic projects.


Whether you're building a math education app, a scientific visualization, or a dynamic wave-based animation, Sine Graph Shader delivers smooth performance and flexible configuration.


Supports the following Unity versions:

  • Unity 2018
  • Unity 2019
  • Unity 2021
  • Unity 2022
  • Unity 6000+ (Unity 6.x).
  • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.