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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.39 or later
- Package size
- 646.2 MB
- Files
- 67
- Favorites
- 6
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.50 on
Keywords
Texture Array Toolkit
This tool allows packing multiple textures into texture arrays, this can be useful for reducing draw calls and reusing materials across more assets.
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Last 6 months
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Texture Array Toolkit screenshot 1
About this asset
Streamline your texture workflow with an intuitive editor toolkit for creating and managing Texture2DArrays in Unity.
Texture Array Toolkit is a comprehensive tool designed to simplify the process of combining multiple textures into optimized texture arrays. This editor-only solution offers both automated and manual workflows to suit different project needs and development styles.
- Create Texture arrays automatically from selected textures following naming conventions.
- Unify different sized textures either by resizing to smallest, largest, or a custom resolution.
- Use intuitive Graph editor to pack texture channels into single texture arrays eg, combine Normal, Metalness, Smoothness maps into single texture.
- Export Json data for automatic material setup and assignment in Blender via Free Extension or make your own custom pipeline.
- Reduce Drawcalls, and unify texture usage across a project.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.39f1 | Compatible | Compatible | Compatible | Compatible |
The Main use of this package is to combine textures together into texture arrays. It does not depend on a particular renderer and can be used with any custom implementation.
As listed on the Asset Store.