Animation Path Visualizer View on Asset Store (opens in new tab)

Package details

Latest version
2.0.1
Last updated
First released
Unity version
6000.0.38 or later
Package size
16.0 MB
Files
14
Favorites
34
Views in the past week
30

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Keywords

Animation Path Visualizer

by Jules Gilli (opens in new tab)

5.0 / 5 · 4 ratings

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Visualize and edit animation paths in Scene View. Interactive keyframes, velocity gradient, tangents, lock selection. Editor-only, supports Animation & Animator.

Price Free

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Price history

Last 6 months

USD
Price history for Animation Path Visualizer, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Animation Path Visualizer video 1 (plays on the Asset Store)

About this asset

Animation Path Visualizer is a Unity Editor tool that lets you visualize, debug, and edit animation paths directly in the Scene View. Easily select any animated GameObject, see its movement trajectory, and interact with keyframes in real time. Handles let you move keyframes, adjust timing, and edit tangents visually. The tool is ideal for animators, technical artists, and gameplay programmers looking to fine-tune or debug their animations.

  • Works with both Animation and Animator components
  • All content is fully customizable via the Editor interface
  • Designed for general use: suitable for all genres (3D, 2D, action, puzzle, simulation, etc.)
  • No runtime code or dependencies — Editor-only, safe for any project

Perfect for studios, solo devs, and anyone needing precise animation path control in Unity!

📘 Full documentation available here: DOCS

From the publisher's Asset Store listing.

Technical details

  • Real-time visualization of animated GameObject paths directly in the Scene View
  • Supports both Animation and Animator components
  • Interactive keyframe handles for moving, editing, and deleting keyframes in 3D space
  • Add or remove keyframes via context menu directly on the animation path
  • Editable tangents with handle controls for precise curve adjustments
  • Velocity display with optional color gradient along the animation path
  • Lock and unlock object selection for focused editing
  • Edit keyframe timing with intuitive in-scene sliders
  • Multi-object selection support
  • Custom Editor Window accessible via the Unity Tools menu
  • Fully Undo/Redo compatible (uses Unity’s undo system)
  • Colorful, modern, and ergonomic UI
  • 100% Editor-only — no runtime code or external dependencies

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.38f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.