Blur Glass Shader(Built-In) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.61 or later
Package size
1.0 MB
Files
46
Favorites
4
Views in the past week
6

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Blur Glass Shader(Built-In)

by CodeWee (opens in new tab)

1 rating, too few to average

A high-quality glass shader with adjustable blur, refraction, rim, reflection, and specular effects. Fully supports Base Map and Normal Map for enhanced surface detail in the Built-in Render Pipeline.

Price $15.00

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Price history

Last 6 months

USD
Price history for Blur Glass Shader(Built-In), 6 months Current $15.00; lowest $7.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Blur Glass Shader(Built-In) screenshot 1

Blur Glass Shader(Built-In) screenshot 1

About this asset

  • Blur Glass Shader is a versatile and visually stunning shader designed for the Built-in Render Pipeline. It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
  • In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
  • Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
  • Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
  • Supports the following Unity versions:
    • Unity 2018
    • Unity 2019
    • Unity 2021
    • Unity 2022
    • Unity 6000+ (Unity 6.x).
    • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.

From the publisher's Asset Store listing.

Technical details

  • Shader type: Built-in Render Pipeline
  • Blur: Adjustable Blur Effect (with optional color tint)
  • Refraction: Adjustable by thickness and index of refraction
  • Rim effect: Customizable rim color and intensity
  • Reflection: Basic built-in reflection effect with tweakable parameters
  • Base Map: Supports albedo texture
  • Normal Map: Surface bump/distortion simulation

Key Features

  • ✅ Built for the Built-in Render Pipeline
  • 🔵 Directional Blur Control : Independent X and Y blur size adjustment for anisotropic blur effects
  • 🎨 Customizable glass color, thickness, and refraction
  • 💡 Realistic rim lighting with color and intensity control
  • 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
  • 🖼️ Supports Base Map for texture mapping
  • 🌊 Add Normal Map for glass surface bump and distortion

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.3f1 Compatible Not listed Not listed
6000.0.65f1 Compatible Not listed Not listed
2022.3.61f1 Compatible Not listed Not listed

As listed on the Asset Store.