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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2022.3.61 or later
- Package size
- 1.0 MB
- Files
- 46
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- 4
- Views in the past week
- 6
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- $7.00 on
Keywords
Blur Glass Shader(Built-In)
A high-quality glass shader with adjustable blur, refraction, rim, reflection, and specular effects. Fully supports Base Map and Normal Map for enhanced surface detail in the Built-in Render Pipeline.
Price $15.00
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Blur Glass Shader(Built-In) screenshot 1
About this asset
- Blur Glass Shader is a versatile and visually stunning shader designed for the Built-in Render Pipeline. It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
- In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
- Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
- Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
- Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
From the publisher's Asset Store listing.
Technical details
- Shader type: Built-in Render Pipeline
- Blur: Adjustable Blur Effect (with optional color tint)
- Refraction: Adjustable by thickness and index of refraction
- Rim effect: Customizable rim color and intensity
- Reflection: Basic built-in reflection effect with tweakable parameters
- Base Map: Supports albedo texture
- Normal Map: Surface bump/distortion simulation
Key Features
- ✅ Built for the Built-in Render Pipeline
- 🔵 Directional Blur Control : Independent X and Y blur size adjustment for anisotropic blur effects
- 🎨 Customizable glass color, thickness, and refraction
- 💡 Realistic rim lighting with color and intensity control
- 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
- 🖼️ Supports Base Map for texture mapping
- 🌊 Add Normal Map for glass surface bump and distortion
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.3f1 | Compatible | Not listed | Not listed |
| 6000.0.65f1 | Compatible | Not listed | Not listed |
| 2022.3.61f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.