Blur Glass Shader is a versatile and visually stunning shader designed for the Built-in Render Pipeline. It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
Supports the following Unity versions:
Unity 2018
Unity 2019
Unity 2021
Unity 2022
Unity 6000+ (Unity 6.x).
In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.