|YOUTUBE|DISCORD|ARTSTATION|FAB|
Iron Lady is a game ready fantasy character that I made for Unreal Engine and Unity.
✦ Key Features :
My unique design (created in Zbrush)
Clean and quality model + rig
Cloth Simulation
2 mesh resolution (optimised lowpoly + high definition)
Rigged to UE5 Mannequuin (works with all Animations on market)
✦ Important
Renders made in Marmoset toolbag + raytracing, Screenshots in UE5 + Unity.
All images and videos were recorded using integrated gpu.
Join my Discord server for more discussions.
✦ Technical Info
Body - 28,008 vertices 54,094 triangles
Simulated Cloth - 566 vertices 1.004 triangles (uses proxy in UE)
Sword - 1.266 vertices 2.524 triangles
6 Materials : 3 for Armor 2 Cloth 1 Sword
Body,Cloth,Sword:
2K textures : 2048x2048 px
BaseColor, Normal OpenGl, AO
AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity
Rig - based on UE5 Manny mannequin
Skeleton is clean - no bones added or removed.
The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.
✦ Tested with
Game Animation Sample
Standard 3rd person template animations
Echo Animations
✦ Unity Project and compability
Project build on Standart render pipeline.
Animations of Mannequins included.
Physics is not setup
2021.3 +
Suports SRP, URP, HDRP.
Thanks!