Painterly Normals Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.27 or later
Package size
3.6 MB
Files
29
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239

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Painterly Normals Shader

by Detox (opens in new tab)

4.3 / 5 · 6 ratings

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Simple shader which customizes mesh normals and gives them painted/cartoon look

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Price history

Last 6 months

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Price history for Painterly Normals Shader, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Painterly Normals Shader screenshot 1

Painterly Normals Shader screenshot 1

About this asset

The package contains a shader example, but you can create your own shaders using the subgraph and customize it how you want. The feature is based on using a mix of voronoi noise and simple noise to compute the normals in fragment shader which makes the object look like it was sculpted or painted with brush. 

To use the shader you only need to enable smoothing angle in your 3d model settings (or make the normals smooth in external software).

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.27f1c1 Not listed Compatible Not listed

As listed on the Asset Store.