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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.27 or later
- Package size
- 3.6 MB
- Files
- 29
- Favorites
- 405
- Views in the past week
- 239
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- Free on
Keywords
Painterly Normals Shader
Simple shader which customizes mesh normals and gives them painted/cartoon look
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Price history
Last 6 months
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Painterly Normals Shader screenshot 1
About this asset
The package contains a shader example, but you can create your own shaders using the subgraph and customize it how you want. The feature is based on using a mix of voronoi noise and simple noise to compute the normals in fragment shader which makes the object look like it was sculpted or painted with brush.
To use the shader you only need to enable smoothing angle in your 3d model settings (or make the normals smooth in external software).
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.27f1c1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.