Subsurface Scattering Shader

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Integrated into Lambert and Blinn-Phong shading models this shader package offers simple and fastest subsurface scattering effect even on mobile devices.

Shaders are Curved World 2020 compatible.

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Supported Unity versions: 2018.4, 2019.4, 2020.2.1 or higher.



• Shaders support only Built-in render pipeline.

• Shaders are not dedicated primarily for human skin rendering.