The Ultimate Advanced Tutorial View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.47 or later
Package size
322.9 MB
Files
865
Favorites
46
Views in the past week
13

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

The Ultimate Advanced Tutorial

by PracticAPI (opens in new tab)

1 rating, too few to average

Get the Ultimate Advanced Tutorial, with a proven track record of passing 3/3 interviews. Learn from the fully documented source code, built with industry-level architecture and clean code principles.

Price $9.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for The Ultimate Advanced Tutorial, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

The Ultimate Advanced Tutorial screenshot 1

The Ultimate Advanced Tutorial screenshot 1

About this asset

After 10+ years of professional experience of Unity development, we (PracticAPI) decided to share a project that summerizes everything we learned along the way.

The project itself is a simple casual game, but it's built on top of an industry-level architecture and contains all the systems of a fully functional game!

It’s FULL with Unity’s best practices and real-world design patterns solutions!

It also comes with a fully documented manual, explaining the rationale behind each architectural decision we made!

Techniques

  • MVC Architecture – The core structural pattern of the project.
  • Command Pattern – Enables clean, decoupled async communication.
  • Editor Tools – Includes practical custom editor scripts as examples.
  • Single Entry Point – Centralized and organized scene bootstrapping.
  • Game State System – Seamlessly transition between scenes with clear state management.
  • Draw Call Batching – Optimized rendering for improved GPU performance.
  • Unit Tests – Validates core logic and guards against regressions.
  • Object Pooling – Reduces performance overhead for frequently reused objects.
  • Update Manager – Efficient alternative to MonoBehaviour.Update() calls.
  • Safe Async Programming – Async tasks managed with cancellation tokens for reliability.
  • Addressables – Dynamically loads assets with efficient memory usage.
  • Domain-Based Structure – Organizes code and assets by context for better scalability.
  • Assembly Definitions – Enforces strict separation between feature domains.

and much more!

Unity Features

  • Addressables
  • Post processing
  • Camera Stacking
  • Shader Graph
  • Editor Tools
  • Input System
  • Awaitable

Third-party assets included

  • Zenject under The MIT License (MIT). All credit reserved to Modest Tree.
  • DOTween under the Artistic License. All credit reserved to Demigiant.

See Third-Party Notices.txt file in the package for details.

From the publisher's Asset Store listing.

Technical details

Technial Settings

  • Unity 6.0.47f1
  • Universal Render Pipeline

Supported OS

  • Windows
  • Mac

Supported Build Targets

  • Android
  • Mac
  • Windows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.47f1 Not listed Compatible Not listed

As listed on the Asset Store.