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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.47 or later
- Package size
- 322.9 MB
- Files
- 865
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- 46
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Keywords
The Ultimate Advanced Tutorial
Get the Ultimate Advanced Tutorial, with a proven track record of passing 3/3 interviews. Learn from the fully documented source code, built with industry-level architecture and clean code principles.
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Price history
Last 6 months
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The Ultimate Advanced Tutorial screenshot 1
About this asset
After 10+ years of professional experience of Unity development, we (PracticAPI) decided to share a project that summerizes everything we learned along the way.
The project itself is a simple casual game, but it's built on top of an industry-level architecture and contains all the systems of a fully functional game!
It’s FULL with Unity’s best practices and real-world design patterns solutions!
It also comes with a fully documented manual, explaining the rationale behind each architectural decision we made!
Techniques
- MVC Architecture – The core structural pattern of the project.
- Command Pattern – Enables clean, decoupled async communication.
- Editor Tools – Includes practical custom editor scripts as examples.
- Single Entry Point – Centralized and organized scene bootstrapping.
- Game State System – Seamlessly transition between scenes with clear state management.
- Draw Call Batching – Optimized rendering for improved GPU performance.
- Unit Tests – Validates core logic and guards against regressions.
- Object Pooling – Reduces performance overhead for frequently reused objects.
- Update Manager – Efficient alternative to MonoBehaviour.Update() calls.
- Safe Async Programming – Async tasks managed with cancellation tokens for reliability.
- Addressables – Dynamically loads assets with efficient memory usage.
- Domain-Based Structure – Organizes code and assets by context for better scalability.
- Assembly Definitions – Enforces strict separation between feature domains.
and much more!
Unity Features
- Addressables
- Post processing
- Camera Stacking
- Shader Graph
- Editor Tools
- Input System
- Awaitable
Third-party assets included
- Zenject under The MIT License (MIT). All credit reserved to Modest Tree.
- DOTween under the Artistic License. All credit reserved to Demigiant.
See Third-Party Notices.txt file in the package for details.
From the publisher's Asset Store listing.
Technical details
Technial Settings
- Unity 6.0.47f1
- Universal Render Pipeline
Supported OS
- Windows
- Mac
Supported Build Targets
- Android
- Mac
- Windows
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.47f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.